Hello!

New update released today. This is a full update containing all previous changes, more bug fixes and new stuff.

Changes:

    • Fixes many crashes on DirectX rendering mode;
    • Fix Ultimate preset errors;
    • Adds a volume control in Sound editor (for playback).
    • Fixed an infinite loop while closing a Project (DirectX rendering mode);
    • Fixed random crashes caused by very small textures (like in Winane AI template);
    • Fixed many memory leaks;
    • Project loaded from script (like Winane AI template) has code navigation list enabled now;
    • Added "Zoom / Fit to screen" function to adjust the zoom level to best fit the contents on workspace area (a button is available on toolbars too);
    • Implemented zoom support for sounds editor;
    • Implemented a tick based timeline (60Hz) on sounds editor;
    • Improved waveform rendering (min/max sampling);
    • Added waveform color for customization in Options (if you use custom colors you may need to check this anyway);
    • Added an optional package that install Archive extensions (RAR/ZIP support). This will allow you to open a Project from these archives using "Project / Open from archive" function. Backups will be made in ZIP archives too instead of sub folders.
    • Fixed missing palette on PNG causing Mugen 1.1 crash;
    • Fixed a crash when applying changes to animation code while playing at same time;
    • Fixed relative path handling on archives;
    • Fixed modification status in animation text mode window;
    • Fixed checkbox icon not showing on menus;
    • Fixed program freezing temporarily after opening/switching projects;
    • Fixed some crashes and parsing errors on BGs;
    • Saving sprite changes in image editor also adjusts axis if canvas size was increased.
    • Implemented Save as UTF-8 functions (This saves the current file like regular Save using UTF-8 encoding. Only use this if all characters are being displayed correctly in text editor, otherwise you must select the right encoding first, reload then save as UTF-8);
    • Implemented Encoding menu under Edit (This is another way of changing the encoding, instead of clicking in the status bar which is not so obvious);
    • Implemented find animation for OnionSkin.

Very special thanks to everyone reporting bugs and making suggestions, in special Tyler Young, United By Games, O Ilusionista and ErnestoGP. I'm trying to implement as much features as possible, so for sure, any suggestion is being taken into account.

See ya!