Version 3.6.2 is out. This build fixes various issues as listed bellow:


  • Fixed window size restoration on macOS;
  • Fixed flip on Throw Creator not flipping axis too;
  • Fixed workspace not updating after changing screen resolution on Throw Creator and Offset Viewer;
  • Fixed P1 and P2 frames and added an option to limit bind on Throw Creator;
  • Fixed some weird bugs on Animation editor after manually editing the Begin Action number in full text mode;
  • Fixed angle on Animations editor (now counterclockwise);
  • Fixed current line not being set to current frame while switching from graphic to text mode on Animations editor;
  • Fixed the autosave interval (in minutes as intended now);
  • Fixed some random freeze/crashes while editing text (affects any text-based editor);
  • Fixed some typos in the sound editor (sprite instead of sound);
  • Fixed delete sound group (was keeping the first of the group and removing the next from the group's last one);
  • Fixed the "Import" function for Sprites and Sounds freezing if there's a syntax error in the .ffe file;
  • Fixed program crashing if you use zoom fit on a very small sprite;
  • Fixed an issue where incorrect image size calculation makes M.U.G.E.N. use more memory for sprites (fixed on next time SFF is saved);
  • Improved support for 32-bit images.

 Thanks to everyone supporting us and reporting issues.